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Information about 0.17, the current experimental version of Factorio, can be found on wiki.factorio.com.
From Official Factorio Wiki
Does an upgraded gun turret really deal 0.66 damage of a submachine gun without any research?
- The damage upgrades for bullets and turrets are infinite researches, so you can't really compare them in the end-game, same goes for the early game where there is no specific (but some) level of research. -- Bilka (talk) - Admin 19:44, 19 May 2018 (UTC)
- Note that I'm asking about the Gun Turrets vs submachine gun comparison. The article says that submachine gun bullet damage upgrades also affect gun turrets, so the comparison between a submachine gun and a turret seems valid.
- The damage comparison with the 0.66 is about the non-upgraded gun/turret, so that has nothing to do with the bullet damage. The other damage calculation mentioned "fully researched" damage despite somehow being updated to 0.15 which introduced the infinite research. I removed it since you can't fully research infinite research.
- I agree that my edits were poor. However, I don't think the existence of infinite research invalidates all damage comparisons between lasers and gun turrets. A proper metric is needed. The point is, gun turrets do have certain use cases related to greater damage, even after lasers are unlocked. What if, say, prior to yellow science gun turrets can be made twice as strong? Readers should know that. With that said, I need to investigate guns vs lasers further before making good edits. -- SafwatHalaby (talk) 00:02, 22 May 2018 (UTC)