Prototype/SelectionTool

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Prototype definitions » PrototypeBase » Prototype/Item » Prototype/ItemWithLabel » Prototype/SelectionTool


Used in the base game as a base for the blueprint item and the deconstruction item.


Prototype/SelectionTool — selection-tool
alt_selection_color::Color
alt_selection_cursor_box_type::CursorBoxType
alt_selection_mode::table of string
selection_color::Color
selection_cursor_box_type::CursorBoxType
selection_mode::table of string
alt_entity_filter_mode::string (optional)
alt_entity_filters::table of string (optional)
alt_entity_type_filters::table of string (optional)
alt_reverse_entity_filter_mode::string (optional)
alt_reverse_entity_filters::table of string (optional)
alt_reverse_entity_type_filters::table of string (optional)
alt_reverse_selection_color::Color (optional)
alt_reverse_selection_count_button_color::Color (optional)
alt_reverse_selection_cursor_box_type::CursorBoxType (optional)
alt_reverse_selection_mode::table of string (optional)
alt_reverse_tile_filter_mode::string (optional)
alt_reverse_tile_filters::table of string (optional)
alt_selection_count_button_color::Color (optional)
alt_tile_filter_mode::string (optional)
alt_tile_filters::table of string (optional)
always_include_tiles::bool (optional)
chart_alt_reverse_selection_color::Color (optional)
chart_alt_selection_color::Color (optional)
chart_reverse_selection_color::Color (optional)
chart_selection_color::Color (optional)
entity_filter_mode::string (optional)
entity_filters::table of string (optional)
entity_type_filters::table of string (optional)
mouse_cursor::string (optional)
reverse_entity_filter_mode::string (optional)
reverse_entity_filters::table of string (optional)
reverse_entity_type_filters::table of string (optional)
reverse_selection_color::Color (optional)
reverse_selection_count_button_color::Color (optional)
reverse_selection_cursor_box_type::CursorBoxType (optional)
reverse_selection_mode::table of string (optional)
reverse_tile_filter_mode::string (optional)
reverse_tile_filters::table of string (optional)
selection_count_button_color::Color (optional)
tile_filter_mode::string (optional)
tile_filters::table of string (optional)
Inherited from Prototype/ItemWithLabel
default_label_color::Color (optional)
draw_label_for_cursor_render::bool (optional)
Inherited from Prototype/Item
icons, icon, icon_size (IconSpecification)::IconSpecification
stack_size::ItemCountType
burnt_result::string (optional)
close_sound::Sound (optional)
dark_background_icons, dark_background_icon, icon_size (IconSpecification)::IconSpecification (optional)
default_request_amount::ItemCountType (optional)
flags::ItemPrototypeFlags (optional)
fuel_acceleration_multiplier::double (optional)
fuel_category::string (optional)
fuel_emissions_multiplier::double (optional)
fuel_glow_color::Color (optional)
fuel_top_speed_multiplier::double (optional)
fuel_value::Energy (optional)
open_sound::Sound (optional)
pictures::SpriteVariations (optional)
place_as_tile::PlaceAsTile (optional)
place_result::string (optional)
placed_as_equipment_result::string (optional)
rocket_launch_product::ItemProductPrototype (optional)
rocket_launch_products::table (array) of ItemProductPrototype (optional)
subgroup::string (optional)
wire_count::ItemCountType (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Extensions

Mandatory properties

This prototype inherits all the properties from Prototype/ItemWithLabel.

selection_color

Type: Color
The color of the rectangle used when standard selection is done in-game.

alt_selection_color

Type: Color
The color of the rectangle used when alt-selection is done in-game.

selection_mode

Type: table of string
A list of selection mode flags that define how the selection tool selects things in-game.

Possible values are:

Flag meaning
blueprint Selects entities and tiles as if selecting them for a blueprint.
deconstruct Selects entities and tiles as if selecting them for deconstruction.
cancel-deconstruct Selects entities and tiles as if selecting them for deconstruction cancellation.
items Selects items on the ground.
trees Selects trees.
buildable-type Selects entities which are considered a building, plus landmines.
nothing Selects no entities or tiles, but is useful to select an area.
items-to-place Selects entities and tiles that can be built by an item.
any-entity Selects all entities.
any-tile Selects all tiles.
same-force Selects entities with the same force as the selecting player.
not-same-force Selects entities with a different force as the selecting player.
friend Selects entities from a friendly force.
enemy Selects entities from an enemy force.
upgrade Selects entities as if selecting them for upgrading.
cancel-upgrade Selects entities as if selecting them for upgrade cancellation.
downgrade Selects entities as if selecting them for downgrading.
entity-with-health Selects entities that are an Prototype/EntityWithHealth.
entity-with-force Deprecated. Replaced by "is-military-target".
is-military-target Selects entities which are Prototype/EntityWithOwner#is_military_target.
entity-with-owner Selects entities that are an Prototype/EntityWithOwner.
avoid-rolling-stock Selects entities that are not a Prototype/RollingStock.
entity-ghost Selects entities that are an Prototype/EntityGhost.
tile-ghost Selects entities that are a Prototype/TileGhost.

alt_selection_mode

Type: table of string
A list of selection mode flags that define how the selection tool alt-selects things in-game. Possible values are identical to normal selection_mode.

selection_cursor_box_type

Type: CursorBoxType
The type of cursor box used to render selection of entities/tiles when standard selecting.

alt_selection_cursor_box_type

Type: CursorBoxType
The type of cursor box used to render selection of entities/tiles when alt selecting.

Optional properties

reverse_selection_color

Type: Color
Default: Value of selection_color

alt_reverse_selection_color

Type: Color
Default: Value of reverse_selection_color

selection_count_button_color

Type: Color
Default: Value of selection_color

alt_selection_count_button_color

Type: Color
Default: Value of alt_selection_color

reverse_selection_count_button_color

Type: Color
Default: Value of reverse_selection_color

alt_reverse_selection_count_button_color

Type: Color
Default: Value of alt_reverse_selection_color

chart_selection_color

Type: Color
Default: Value of selection_color

chart_alt_selection_color

Type: Color
Default: Value of alt_selection_color

chart_reverse_selection_color

Type: Color
Default: Value of reverse_selection_color

chart_alt_reverse_selection_color

Type: Color
Default: Value of alt_reverse_selection_color

reverse_selection_mode

Type: table of string
Default: Value of selection_mode
A list of selection mode flags that define how the selection tool reverse-selects things in-game. Possible values are identical to normal selection_mode.

alt_reverse_selection_mode

Type: table of string
Default: Value of reverse_selection_mode
A list of selection mode flags that define how the selection tool alt-reverse-selects things in-game (using SHIFT + Right mouse button). Possible values are identical to normal selection_mode.

reverse_selection_cursor_box_type

Type: CursorBoxType
Default: Value of selection_cursor_box_type
The type of cursor box used to render selection of entities/tiles when reverse-selecting.

alt_reverse_selection_cursor_box_type

Type: CursorBoxType
Default: Value of reverse_selection_cursor_box_type
The type of cursor box used to render selection of entities/tiles when alt-reverse-selecting (using SHIFT + Right mouse button).

always_include_tiles

Type: bool
Default: false
If tiles should be included in the selection regardless of entities also being in the selection. This is a visual only setting.

mouse_cursor

Type: string
Default: "selection-tool-cursor"
Name of a Prototype/MouseCursor.

entity_filters

Type: table of string
Array of Prototype/Entity names.

alt_entity_filters

Type: table of string
Array of Prototype/Entity names.

reverse_entity_filters

Type: table of string
Array of Prototype/Entity names.

alt_reverse_entity_filters

Type: table of string
Array of Prototype/Entity names.

entity_type_filters

Type: table of string

alt_entity_type_filters

Type: table of string

reverse_entity_type_filters

Type: table of string

alt_reverse_entity_type_filters

Type: table of string

tile_filters

Type: table of string
Array of Prototype/Tile names.

alt_tile_filters

Type: table of string
Array of Prototype/Tile names.

reverse_tile_filters

Type: table of string
Array of Prototype/Tile names.

alt_reverse_tile_filters

Type: table of string
Array of Prototype/Tile names.

entity_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".

alt_entity_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".

reverse_entity_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".

alt_reverse_entity_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".

tile_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".

alt_tile_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".

reverse_tile_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".

alt_reverse_tile_filter_mode

Type: string
Default: "whitelist"
One of "whitelist" and "blacklist".