Used by personal roboport.
This prototype inherits all the properties from Prototype/Equipment.
The animation played at each charging point when a robot is charging there.
Presumably states the height of the charging stations and thus an additive offset for the charging_offsets.
Presumably, the distance from the roboport at which robots will wait to charge.
Can't be negative.
The light emitted when charging a robot.
How many charging points this roboport has. If this is 0, the length of the charging_offsets table is used to calculate the charging station count.
Distance in tiles. This defines how far away a robot can be from the charging spot and still be charged, however the bot is still required to reach a charging spot in the first place.
The offset from the center of the roboport at which robots will enter and exit.
Default: max uint
How many robots can exist in the network (cumulative).
Default: 0.2 * energy_source.buffer_capacity
Minimum amount of energy that needs to available inside the roboport's buffer so that robots can be spawned.
Must be a burner energy source. Add this is if the roboport should be fueled directly instead of using power from the equipment grid.
burner is present. The size of the buffer of the burner energy source, so effectively the amount of power that the energy source can produce per tick.