Prototype/LinkedBelt
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Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/TransportBeltConnectable » Prototype/LinkedBelt
A belt that can be connected to a belt anywhere else, including on a different surface. The linked belts have to be connected with console commands or runtime scripting in mods or scenarios. See connect_linked_belts and other runtime functions.
Mandatory properties
This prototype inherits all the properties from Prototype/TransportBeltConnectable.
structure
Type: table
Table with the following members:
- direction_in - Sprite4Way - Mandatory.
- direction_out - Sprite4Way - Mandatory.
- back_patch - Sprite4Way - Optional.
- front_patch - Sprite4Way - Optional.
- direction_in_side_loading - Sprite4Way - Optional.
- direction_out_side_loading - Sprite4Way - Optional.
Optional properties
structure_render_layer
Type: RenderLayer
Default: "object"
allow_clone_connection
Type: bool
Default: true
allow_blueprint_connection
Type: bool
Default: true
allow_side_loading
Type: bool
Default: false