Prototype/EquipmentGrid
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Prototype definitions » PrototypeBase » Prototype/EquipmentGrid
The prototype of an equipment grid, for example the one used in a power armor. Only 255 instances of this prototype may be defined.
Prototype/EquipmentGrid — equipment-grid | ||
equipment_categories | :: | table of string |
height | :: | uint32 |
width | :: | uint32 |
locked | :: | bool (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Mandatory properties
Inherits all properties from PrototypeBase.
equipment_categories
Type: table of string
An array of Prototype/EquipmentCategory names. Only Prototype/Equipment with at least one of these categories can be inserted into the grid.
width
Type: uint32
height
Type: uint32
Optional properties
locked
Type: bool
Default: false
Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid.