Prototype/Container
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Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/Container
A generic container, such as a chest. Can not be rotated.
Extensions
- Prototype/LogisticContainer logistic-container
- Prototype/InfinityContainer infinity-container
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithOwner.
inventory_size
Type: uint16
The number of slots in this container.
picture
Type: Sprite
The picture displayed for this entity.
Optional properties
inventory_type
Type: string
Default: "with_bar"
One of "with_bar" and "with_filters_and_bar". Whether the inventory of this container can be filtered (like cargo wagons) or not.
enable_inventory_bar
Type: bool
Default: true
If the inventory limiter (red X) is visible in the chest's GUI. This does not change the inventory itself (LuaInventory.supports_bar() will not change and the bar can still be modified by script).
scale_info_icons
Type: bool
Default: false
If the icons of items shown in alt-mode should be scaled to the containers size.
circuit_wire_connection_point
Type: WireConnectionPoint
Defines how wires visually connect to this container.
circuit_wire_max_distance
Type: double
Default: 0
The maximum circuit wire distance for this container.
draw_copper_wires
Type: bool
Default: true
draw_circuit_wires
Type: bool
Default: true
circuit_connector_sprites
Type: CircuitConnectorSprites
The pictures displayed for circuit connections to this container.